package de.bazinga.rotw.util;

public class GlobalSettings {
	public static final int MAXAMMO = 14;
	public static final int MAXARMOR = 100;
	public static final int HEALTHINCREASE = 20;
	
	/**
	 * Time until you can increase your health again
	 */
	public static final int HEALTHINCREASELAG = 5000;
	

	/**
	 * Time until you can shoot again
	 */
	public static final int SHOTLAG = 400;
	
	
	
	public static final float GRAVITY = 20f;
	public static final float JUMPYSPEED = 7f;
	
	/**
	 * Player-Speed
	 */
	public static final float SPEED = 13;
	public static final float AIRSPEED = 9;
	public static final float SNEAKSPEED = 4;
	public static final float DUCKSPEED = 5;
	public static final float SWIMSPEED = 4;
	

	public static final float MAXDOWNSPEED = -34.0f;
	public static final float WORLDACCELERATION = 60f;
	public static final float JUMPSPEED = 16f;
	
	
	public static final float MAXFALLHEIGHTWITHOUTDAMAGE = 10f;
	public static final float FALLHEIGHTTODIE = 23;
	
	public static final long lagAfterDeath = 10000;
	
	
	
	/**
	 * How far can the player step up without jumping?
	 */
	public static final float MAXSTEPSIZE = 0.6f;
	
	
	/**
	 * Bullet
	 */
	public static final float BULLETSPEED = 35;
	public static final float MAXBULLETDISTANCE = 150f;
	
	
	
	/**
	 * General
	 */
	public static final int SHOWINFOTIME = 5000;
	
	public static final int SHOWCHATMSGDURATION = 15000;
	
	public static final String STATISTICSURL = "http://bazinga.ld-network.de/";
	public static final String SERVERLISTURL = "http://bazinga.ld-network.de/";
	
}
